Elements

In Tales of Nyria, understanding the 6 elements is important when preparing for a Quest.

Basic Elements
There are 4 basic elements, and how they interact is shown below:

Earth >> Water >> Fire >> Wind >> Earth

An element deals increased damage to elements following it, but take increased damage from elements before it.

In addition to the 4 basic elements, there is also the Light and Dark elements, which only interact with each other.

Light <> Dark

Damage Calculation
When dealing damage to a monster of a certain type, if the type of damage is strong against the other element, damage of that type is doubled. However, if the monster's element is strong against the type of damage, damage will be halved. This calculation is done before resistances and bonuses are calculated.

For example, if the Player deals 5 Fire damage against a monster with a Wind type, then that monster will take 10 Fire damage instead. However, the Player will only do 2 damage against a Water type monster.

Resistances
Players and monsters can also have resistances to certain elements. This calculation is a direct subtraction. If the Player has 10% Fire Resistance, then a monster dealing 20 Fire damage will only do 18 Fire damage instead. Resistances start at a default of 0, and can go negative.